![]() ![]() You can test the voice chat connection of a specific player by typing the command /voicechat test. Just set the property port to the port you want. ![]() More information on how to find the config file here. You can change the port that the voice chat is running on in the server config of the mod. You need to set voice_host to the proxy address in the voice chat server config. You also need to make sure each voice port is opened in the firewall of each server. If the proxy and the Minecraft servers are running on different machines, you need to set voice_host in the voice chat server config of each Minecraft server to the public IP address (Without the port) of the server its running on (Not the IP of the proxy). If you need help feel free to contact me (Links below). It is also recommended to have a good understanding of YAML files. Make sure this is working to improve ease of setup. Votes will be announced in console regardless of setup of the plugin. Please also make sure each port is opened in the firewall. Make sure votifier is properly setup in order for votes to work. If the proxy and all Minecraft servers are running on the same machine, you have to assign a different port for every instance of voice chat on each Minecraft server. ![]() This only applies when using a proxy like Velocity or BungeeCord.įirst of all, make sure, you have the mod/plugin installed on every Minecraft server that's running behind your proxy. Setting Up The Server - Self Hosted Setting it up with a Minecraft proxy Setting Up The Server - Minecraft Hosting Provider If you are self-hosting your Minecraft server It is absolutely crucial for the voice chat to work, so please follow the steps very carefully and thoroughly! If you are hosting your server with a Minecraft hosting provider This is a little more complicated than setting up a normal Minecraft mod. We'll configure waterfall in the config.yml file.Setting up your server for Simple Voice Chat requires a special networking setup. You need to start it one time and shut it down afterwards to generate all the files needed to be able to configure waterfall. ![]() If you would like to read more information on our internal servers please see here. Configure Waterfall īefore you setup this section, go to each of your backend servers and click the "Make Internal" button under the Ports and Proxies tab. Copy the JAR file to the plugin directory of all your servers (Spigot). Install the plugin on all your servers to enable titles, bossbar, actionbar, pin, effects and improve security at the Spigot level on all servers. This is how it looks when you're creating your waterfall server in the server split menu.Īfter you've created the waterfall server in your server split, you'll be able to see the server on your server overview on Bloom's panel. Enter the MySQL information in the config.yml file of PixelLogin on the BungeeCord server. You need to click on one of your servers to be able to see the server split menu on the left side. You can see in the below image on how you can do so. You can use the Server Split feature that Bloom has developed to create a proxy server on bloom's panel. When you have downloaded their latest jar file, then you can upload it to your waterfall server when it's created on the next step. For a long time, Minecraft server owners have had a dream that encompasses a free, easy, and reliable way to connect multiple Minecraft servers together. To get started with Waterfall, you need to download their latest jar from their downloads page. It will act as the gateway to your servers and handle authentication for you. Normally hosting companies will not provide support for offline mode servers, but in this case it is required for the proxy to function properly. When running your servers behind a proxy like Velocity or Waterfall, it requires them to be set to offline-mode. ![]()
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